Tuesday, October 22, 2013

UV Mapping Pass in Vray for Nuke

Separate files will need to be created prior to final render. Turn off all linear workflow tricks and set the file to be 32bit.

UV Mapping Pass in Vray for Maya

Nuke Camera Animation to Maya

So I just tested this script and it works well. Important to note, Nuke artist should set up the camera to match the footage so that when it jumps over to Maya it is all in Sync.

Creative Crash Script